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Metaverse protocol OVER launches unique treasure hunt in partnership with the Sandbox

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OVER, a decentralized metaverse platform that provides surreal AR/VR experiences, has revealed its partnership with The Sandbox to launch a unique reward program for their communities.

This development continues the growing relationship between the two platforms. To recall OVER had enabled a cross-platform experience for its users on the Sandbox ecosystem in April.

This update enabled Sandbox users to control their NFTs on OVER and invite their friends to partake in activities without having to leave the OVER app. This latest partnership takes this a step further as Sandbox users can participate in the Hunt by collecting digital assets around Manhattan, New York, from June 20-24.

According to the terms of the treasure hunt program, interested participants have to download the OVER app and begin their quests of collecting the Sandbox around Manhattan for rewards. There’ll be a leaderboard that tracks participants’ activities, and the top 5 hunters are eligible for rewards. The rewards range from 2500 $SAND for the highest-paced hunter to 500 $SAND fo the fifth-placed hunter.

Furthermore, participants can share their hunting experiences on Twitter and get rewarded via the video contest. The top 3 videos with the most likes will receive 1250, 750 and 500 worth of $SAND, respectively. NFT hunters need to follow OVER and The Sandbox on Twitter to be eligible to receive rewards from the video contest.

OVER continues to make significant inroads

OVER has become one of the fastest-growing blockchain projects since its launch in 2020. It is a community-owned blockchain ecosystem that allows users to delve into metaverse and experience VR and AR experiences through their smart glasses or mobile devices.

What sets it apart from the rest is that it intends to build a new standard for augmented reality in the crypto ecosystem. To achieve this, it has adopted an open-source model where community members contribute to its growth, making it truly decentralized from its creators.

Furthermore, OVER uses NFTs to create value for users and serve as a bridge between the physical and digital worlds. Since its launch, OVER has already provided users with immersive activities and treasure hunts for NFTs in unique locations and landmarks within its metaverse.

OVER has also positioned itself strategically with its partnership with the Sandbox, one of the largest and most influential metaverses and NFT ecosystems.

 

 

 





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Metaverse

Where Does Education Fit in an Emerging Metaverse?

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Meta—the company formerly known as Facebook—is running a new TV ad showing a future in which college students slip on a lightweight VR headset to enter a lecture hall where a professor can toss 3D models of biological cells to students who can pull them apart to demonstrate some concept.

It’s the latest sign that Big Tech sees education as a key piece of the rush to build a metaverse, the immersive Internet of Virtual Reality and Augmented Reality that so far is a disconnected mix of clunky tech gear and beta software platforms inspired by science fiction.

This technology raises lots of exciting possibilities and some tough challenges, for both K12 classrooms and college classrooms of the future. And to help us sort through this emerging space, we invited two guests to the podcast who have seen more of this VR space than most and are thinking through these issues.

Those guests are Greg Heiberger, associate dean of academics and student success at South Dakota State University and Kathy Hirsh-Pasek, a professor of psychology at Temple University and a co-author of a recent Brookings Institution policy brief about education in the metaverse with advice for Facebook and other tech giants on how to build a metaverse that is education friendly.

The session was recorded in front of a live audience at the ISTE Live edtech conference in New Orleans this week.

Listen to the episode on Apple Podcasts, Overcast, Spotify, Stitcher or wherever you listen to podcasts, or use the player on this page.



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What is the future of life in the metaverse?

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Online avatars are essentially anonymous, and there’s a real question as to whether a crime committed in a virtual world has consequences in the real world.



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KPMG enters the metaverse, invests $30M in Web3 employee training

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KPMG, one of the Big Four accounting firms in Canada and the United States, has revealed the opening of its first metaverse collaboration hub to help its employees and clients pursue growth opportunities in the digital era.

KPMG is entering the metaverse with a new collaboration hub that will connect employees, clients and others with Web3. The company is making a collective $30 million investment this year in Web3 experiences, with the metaverse hub as the “signature piece.”

According to a Tuesday report by Fortune, the hub will be focused on education, collaboration, training, events and workshops with Cliff Justice, KPMG U.S. leader of enterprise innovation claiming that it is presently being utilized for such things but that KPMG intends to hire people to build it and expand it over time.

The long-term objective for the company is to examine other potential metaverse use cases such as health care, consumer, retail, media and financial services.

Laura Newinski, deputy chair and chief operating officer at KPMG in the U.S., said:

“The metaverse is a market opportunity, a way to re-engage talent, and a path to connect people across the globe through a new collaborative experience.”

The companies will continue to explore possibilities in the crypto and Web 3.0 space, co-create new tools and solutions that provide critical insights, launch immersive learning and development platforms, recruit talent to contribute knowledge and help navigate the changing confluence of the physical and digital worlds, among other things, as part of its innovation strategy.

Related: Yahoo launching Metaverse events for Hong Kong residents under restrictions

The COVID-19 epidemic sparked people’s interest in the metaverse. There has been an increase in the desire for methods to make internet contact more lifelike as more individuals work and go to school online. JPMorgan, one of the biggest banks in the United States, made headlines earlier this year by publishing a paper suggesting metaverse technology was a “one trillion-dollar opportunity,” along with establishing its own virtual headquarters in the Decentraland (MANA) metaverse.